﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace SoucreGame.GLO
{
  public  class  CGlobalvariable 
  {
      public static GUIEnum Giaodiendangchon;
      public static CglobalFuntion.KyHieuNhanVat IconDangChon;
      public static bool Chuyengiaodien = false;
      public static bool isMove = false;
      public static Vector2 posActor = Vector2.Zero;
      public static MouseState trangthaitruoc;
      public static MouseState trangthaihientai;
      public static KeyboardState KeyTruoc;
      public static KeyboardState KeyHienTai;
      /// <summary>
      /// toa do cot
      /// </summary>
      public static int[] cot = { 9, 64, 119, 174, 229, 284, 339, 394, 449, 504, 559, 614, 669, 724, 779, 834, 889, 944, 999, 1054, 1109, 1164, 1219, 1274 };
      public static int[] dong = { 170, 225, 280, 335, 390, 445, 500 };

      public static int kichThuocO = 55;

   }
}
